AI Insights · Timothy · April 2023
Top 5 Space Games on Android in Australia Q1 2023
Discover the performance trends of the top 5 space-themed games on Android in Australia for Q1 2023, including revenue, downloads, and active user metrics.
In the first quarter of 2023, the top 5 space-themed games on the Android platform in Australia showcased varied performance trends in terms of revenue, downloads, and active users. Below is a detailed breakdown of each game's performance, based on data from Sensor Tower.
Star Wars™: Galaxy of Heroes from ELECTRONIC ARTS showed a stable weekly revenue trend, peaking at approximately $24K in the last week of December. Revenue then fluctuated slightly, ending the quarter at around $21.1K. Weekly downloads saw a decline from 1.4K at the end of December to a low of 431 in mid-January, before gradually increasing to 966 by the end of March. Active users decreased from 20.8K in late December to 12.3K in mid-January, then stabilized around 15.5K towards the end of the quarter.
Star Trek™ Fleet Command by Scopely experienced a peak in weekly revenue of $18.8K at the end of December, followed by a steady decline to approximately $12.6K in early March, before slightly rising to $14.4K by the end of the quarter. Weekly downloads were highest in late January at 670, then saw a significant drop, ending the quarter at 220. Active users increased from 1.5K in late December to 1.8K by the end of January, before fluctuating and settling at around 1.3K by the end of March.
Eternal Evolution from HK Hero Entertainment Co., Limited had a peak weekly revenue of $11.5K in mid-January, followed by a decline to about $5.1K in mid-March, and ending the quarter at approximately $5.7K. Weekly downloads peaked at 1.2K in early January but dropped significantly to 189 by the end of March. Active users also peaked at 1.3K in early January, then saw a steady decline, finishing the quarter at 656.
Galaxiga Arcade Shooting Game by 1SOFT saw a peak in weekly revenue of $7.6K at the end of March, after a low of $3.1K in mid-February. Weekly downloads fluctuated, with a peak of 4.3K at the end of March, following a low of 2.3K in mid-March. Active users remained relatively stable, starting at 17.9K in late December and ending at 19.4K by the end of March.
Infinite Galaxy by CamelStudio had a peak weekly revenue of $5.1K in early January, which gradually declined to approximately $2.4K by the end of March. The game had minimal downloads throughout the quarter, with a peak of only 60 in late December. Active users decreased from 1.1K in late December to 756 by the end of March.
For more detailed insights and data, visit Sensor Tower.